Everything Deep Tech 8547807934

XR & Spatial Computing Website Agency

It has to be experienced. You have a flat rectangle.

We design and build websites for XR and spatial computing companies. The hardest website brief in deep tech: convey an immersive experience through a screen the size of a laptop, to a buyer who will not put a headset on until the third meeting. Video of someone wearing a headset is not the answer.

Book a 30-minute audit → Why these sites underperform ↓

What an XR & spatial computing website agency does

An XR & spatial computing website agency positions and explains XR and spatial computing companies so technical and financial buyers can judge the purchase rather than the demonstration. Everything Deep Tech builds architecture, custom 3D, spec systems, design, build, SEO and AEO.

Best forXR and spatial computing companies.
What goes wrongVideo of someone in a headset is not the experience.
What you getArchitecture, custom 3D, spec systems, design, build, SEO and AEO. What a practitioner needs first, what IT needs, and where the budget holder lands.
Timeline9–16 weeks from kickoff to live. Fixed scope, fixed timeline, one price.
Disciplines in one roomstrategy, copy, design, 3D, build and collateral.
CategoryInteractive scenes running in the browser, so a buyer can feel the thing before they commit to a demo.
3DThe experience, translatedInteractive scenes running in the browser, so a buyer can feel the thing before they commit to a demo.
OutcomeReadable on a phoneTraining time, error rate and hours saved designed to be scanned, because that is the budget argument.
HardwareStated plainlyWhich devices, which versions, what happens at the next generation. Procurement asks this first.
PerformanceFast on bad wifiImage sequences over video, tuned for the conference floor and the airport lounge.
Answer enginesQuotable by designStructured so ChatGPT, Claude and Perplexity describe your device support and use case correctly.
BuildShipped, not handed overWebflow or static, built by the people who designed it. No handoff, no interpretation gap.
3DThe experience, translatedInteractive scenes running in the browser, so a buyer can feel the thing before they commit to a demo.
OutcomeReadable on a phoneTraining time, error rate and hours saved designed to be scanned, because that is the budget argument.
HardwareStated plainlyWhich devices, which versions, what happens at the next generation. Procurement asks this first.
PerformanceFast on bad wifiImage sequences over video, tuned for the conference floor and the airport lounge.
Answer enginesQuotable by designStructured so ChatGPT, Claude and Perplexity describe your device support and use case correctly.
BuildShipped, not handed overWebflow or static, built by the people who designed it. No handoff, no interpretation gap.
The problem

Video of someone in a headset is not the experience.

Five reasons XR and spatial computing websites underperform, even when the engineering behind them is excellent.

What we build

Designed and built by the same people.

01

Architecture

What a practitioner needs first, what IT needs, and where the budget holder lands.

02

Custom 3D

Browser-based interactive scenes, so the experience survives the trip to a flat screen.

03

Spec systems

Device support, deployment requirements and outcome data designed to be read on a phone.

04

Design

A system applied page by page, not one template stretched across the site.

05

Build

Webflow or static, built in-house, tuned for Core Web Vitals on a poor connection.

06

SEO and AEO

Structured, fast and quotable, so search engines rank it and answer engines describe your device support correctly.

What changes

Precision is the point and it converts.

9–16

Weeks from kickoff to live. Fixed scope, fixed timeline, one price.

0

Stock headset photography. If there is a visual on the page, it shows what the user sees.

6

Disciplines in one room: strategy, copy, design, 3D, build and collateral.

The other half

A fast, well-built site cannot rescue unclear positioning. If the category and the moat are not settled, start there.

XR & Spatial Computing branding →
Before you book

XR and spatial computing website questions, from founders.

Can you put an interactive scene in the browser?

Yes, with GSAP, Three.js and custom code. For this category it is usually the single highest value thing on the site.

How do we convey immersion on a laptop?

You mostly do not, and chasing it wastes the page. Show what the user sees and what it saves. The immersion sells itself once a headset is on.

Webflow or a static build?

Either. Webflow when the team needs to edit without us, static when performance and control matter more. We are Webflow Partners, and both routes are built in-house by the people who designed the page.

How long does it take?

Nine to sixteen weeks for design, 3D and build. Fixed scope, fixed timeline, one price.

Do you sign NDAs before seeing the technology?

Yes, and it is the normal starting point. Most of what makes a deep tech company defensible is unpublished.

Next

Send us the build and your outcome data.

Thirty minutes, no deck. We will tell you what your site is hiding, what it is loading badly, and what a specialist gives up on before they reach it.

Book a 30-minute audit →